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Jansen Friedh

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Jansen Friedh
Jansen Friedh
Type Obtained Combat
Mortal Disc 1 Caster (Black Mage)

Statistics
HP MP Strength Vitality
F B F F
Magic
Defense
Magic
Attack
Attack
Time
Cast
Time
E B F B
Beginning Stats
Level HP MP Attack
9 150 50 42
Defense Strength Vitality
26 42 26
Attack Time Casting Time Accuracy
7 2 76
Magic Attack Magic Defense Evade
221 14 4

Contents

Jansen Friedh is a male magician who serves as a large portion of the comic relief in the game, he is one of the five mortal characters from the game and is the first mortal character to join your team. Physically weak and cowardly by nature, Jansen prefers to let his magic do the talking during a battle. He is especially skilled in the use of black magic, using it to rain destruction down on his enemies... from a safe distance of course. Due to his sarcastic and clownish nature, he is very popular among fans of the game. However, it is clear that beneath the exterior he shows, he is a very kindhearted and caring person, for example when he saves a bird's life on the White Boa after being captured, and the emotion he shows during Lirum's death scenes.


As the lackey of Gongora, the royal adviser of Uhra, Jansen has lived an easy, sheltered life. He spends his days doing Gongora's dirty work for a small fee, and his nights doing his own. The wisecracking Jansen spends a remarkable amount of energy complaining about having to do real work, leaving little remaining to actually do any. Once past his womanizing and complaints, Jansen is a valuable member of the team when Gongora orders him to tag along. There's something fishy about Jansen, though, and Kaim and Seth know it—they keep one eye on the trail and one eye on their shifty teammate. Jansen's loyalties may run only as deep as his pockets, and when the money runs out, so might his obedience to Gongora.

In BattleEdit

Jansen is a terrible physical attacker, and his low magical and physical defense stats combined with his low HP make him a poor defender as well. Therefore, for as long as he is a party member, he should be kept in the back row. Physical attacks made by Jansen might seem pointless, but after acquriring or assemblying rings, he can be equipped with ailment-inflicting rings and launch regular attacks on turns when magic is unnecessary or impractical. That way, other characters can use a Bruiser Ring or something similar to maximize damage output.

He is most competent as a magical attacker, and his healing and buffing power is good at first but only because he is the only character capable of providing these assets. After Ming joins the party, bringing the total to six when only five can actively participate, Jansen's spot in the party becomes threatened and is decided by the player's preference. He will most likely be competing with Mack and Cooke for the spot since the player will most likely not want to sacrifice Kaim's attacker-defender role or Seth's balance. By removing Jansen from the party, all magical offense is sacrificed unless Ming learns his black magic first. By leaving him in the party and also having Ming learn his black magic, the party's magical offense is more than doubled

Skill Advancement Edit

Level Skill SP Cost
1 Steal 5
1 Level 1 White Magic 5
1 Level 1 Black Magic 5
10 Level 2 Black Magic 8
13 Factual Analysis 5
16 Level 2 White Magic 8
19 Level 3 Black Magic 3
22 Absorb Transfer 8
25 Level 4 Black Magic 15
28 Level 5 Black Magic 20
31 2 Accessories 20
34 Level 6 Black Magic 25
37 Black Staff 30
40 Drain Shower 15
43 Level 7 Black Magic 30
49 Level 8 Black Magic 40
52 Double Cast 25


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