|
|
|
. |
The City of Uhra | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||
Merchants
| ||||||||||||||
Points of Interest | ||||||||||||||
Pipot | The Castle Station | |||||||||||||
Slot Seed | Station Square (Disc 3) | |||||||||||||
Magic Taxi | The Great Gate, Central Station Square & Gongora's Mansion - Garden | |||||||||||||
Cubic Musician | Central Station Square | |||||||||||||
Refresh Orb | Back Alley & Magic Tank |
- "After flourishing for centuries as a monarchy, Uhra became a republic by King Zypha's decree. A council of elected representatives now govern Uhra. Under the direction of the great sorcerer, Councilman Gongora, Uhra is building a mammoth magic engine, known as Grand Staff, to protect itself from the threat of invasion."
- -Game manual
The Magic Republic of Uhra is one of four nations in the world of Lost Odyssey.
Uhra was a monarchy over the course of the lifetimes of forty-three kings. The forty-fourth king of Uhra, King Zypha, abolished the monarchy and established a republic that would be led by a council of elected representatives. Among the first councilmen to serve are Chairman Roxian and Gongora. Exactly how the council writes laws and other plans of action is not clear. It is likely that it operates according to majority vote, exemplefied by the decision of six council members to send Kaim to Grand Staff seemingly without the input of Gongora, the seventh councilman, who most likely would have objected. However, in one instance, when Roxian proposes to place another councilman under house arrest, the other five agreed without discussion, one of which pointed out that he "has no choice but to agree". This suggests that the Chairman might actually hold more power than the other council members.
After its discovery, Uhra took advantage of Magic Energy. The utilization of Magic Energy went primarily to improving the living standards of Uhran citizens. Tolten, a former prince of the defunct monarchy, can be constantly observed pointing out how Magic Energy has benefited the people of Uhra. Many commodities, from television sets to vehicles, are very common in Uhra. A close second of the purpose of Magic Energy in Uhra is the development of military power. In addition to manufacturing magic engine-powered combat vehicles, magic has been applied directly to foot soldiers in order to keep them alive.
Some time before the events of the game, Khent instigated a war with Uhra. The opening scenes of the game depict the final battle of that war, concluded with a meteor crashing into the battlefield on the Highlands of Wohl. While both nations suffered crippling setbacks to their military power, Uhra came out of the war in better shape. Khent requested a truce with Uhra as a result. Thereafter, Gongora used the nation of Uhra as a base of operations, and exploited it as well as its council and royal bloodline to drive forward with his plans.
Zones[]
- The Great Gate
- Monorail
- Central Station Square
- Main Street
- Residential Area
- Gongora's Mansion
- Back Alley
- Back Alley Sewers
- Back Alley Near Castle
- Castle of Uhra
- Station Square
- Outside of the Front Gate
- Inside of the Castle
- Ceremonial Amphitheater of the Sky
- Uhra Sewers
Side Quests and Errands[]
- Uhran Soldier's Effects (Disc 1) - Must have acquired Name Plate from Highlands of Wohl
- The Lost Ring (Disc 1) - Becomes unavailable after travelling to Grand Staff
- Uhra Tower Lifts (Disc 1) - Not available until after visiting Gongora in his mansion. Becomes unavailable after visiting the Sea of Baus.
- The Soldier's Helm (Disc 1) - Becomes unavailable after traveling to Grand Staff
- Letter for Soldier's Father (Disc 4)
- Missing Person (Disc 4)
- Royal Seals (Disc 3 and 4) - 2 Royal Seals
- Pipot's Favorite Seeds (Disc 4) Must complete Hungry Man first
- Treasure Hunts (Disc 4) - 5 hints; 3 treasures
- Gongora's Magic Capsules (Disc 4)
- Memento from Wohl (Disc 4)
- Invisible Treasure Chests (Disc 4) - Need Sunderch Glasses
- Cubic Music Score (Disc 4)
Dreams[]
Dream Name | Location | Trigger details |
---|---|---|
Hanna's Departure | Tolsan's Inn | Automatically revealed when Kaim checks in as part of the story. |
A Hero's Return | Virno's Tavern | Must have revealed "Hanna's Departure". Approach the soldier seated at the bar. |
White Flowers | Residential Area | Must have revealed "Hanna's Departure". Approach the family seated on the bench in the playground. |
In the Mind of a Captive | Virno's Tavern | Must have revealed "A Hero's Return". Exit, then re-enter the tavern and approach two men seated at a table at the top of the stairs |
A Mother Comes Home | Virno's Tavern | Must have revealed "In the Mind of a Captive". Exit, then re-enter the tavern and approach the man and his son at the bar. |
Little Liar | The Central Station | Must have revealed "Hanna's Departure". Approach the man and his daughter seated on the bench across from the kiosk. |
Enemies[]
Enemies do not appear until Disc 3
Name | HP | Type | Element | Abilities | Stolen | Dropped |
---|---|---|---|---|---|---|
Experiment No. 28 | 565 | Mechanical | None | Toxin, Prismus, Forceus | Sticky Tape, Poisonous Bones | Thief's Key Ring, Poisonous Red Snake, Toxin Butterfly Scales |
Experiment No. 42 | 1670 | Mechanical | None | ?? | Living Gypsum, Stone Beast's Fang, Gorgon Mask | Mother Nature's Spirit, Living Gypsum, Stone Beast's Fang |
Gold Kelolon | 270 | Kelolon | Water | Multi-Slash, Kelolon | Kelo-Oil, Kelolon Heart | Kelo-Oil, Kelolon Heart, Kelo-Helmet |
Gohtzan Infantry | 980 | None | None | Counter | None | None |
Guard Dog | 200 | Beast | None | Normal attacks cause Dizzy | Sandman's Seal | Beast Hide Rasp, Sandman's Seal, Nightmare Seal |
Large Snail | 280 | Magic | Water | Melting Fluid | Life Stealing Tooth, Vampire Bottle | Blood Sucking Needle, Life Stealing Tooth |
Magic Beast | 10,550 | Beast | None | Flamethrower, Magma Blast, Blade Up, Blade Attack | Crystal Fragment | Crystal Fragment |
Magic Tower | 670 | Mechanical | None | Flarus, Casting Support | Gutsy Cloth, Generator | Sandman's Seal, Nightmare Seal, Junk Parts |
Uhran Infantry | 200 | None | None | Command | Seed of Terror |
Seed of Terror, Gutsy Cloth, Mirror Stone of Fear |
Uhran Infantry | 980 | None | None | Counter | None | None |
Bosses Highlighted
Seed Locations[]
Disc 1 (13 Seeds)[]
- The Great Gate x1
- The Great Gate Station x1
- Central Station Square x2
- Main Street x2
- Virno's Tavern x1
- Tolsan's Inn x1
- Residential Area x4
- Magic Research Lab x1
Disc 3[]
- Back Alley
- Barkus' Arms and Armor Emporium
- Main Street
- Back Alley Near Castle
- Uhra Sewers – Treatment Plant
- Uhra Sewers – Conduit